Godot Growth Stats

By Ena So • March 2026 • 4 min read

Godot has been exploding in popularity, and is the best game engine to get started with as a result.

TL;DR / Key Takeaways

  • Games shipped on Steam with Godot are doubling each year. SteamDB shows 618 Godot games in 2023-24, 1,500 in 2024-25, and 2,864 in 2025-26.
  • Google search interest is growing at 45% YoY — nearly 5x in 4 years — while Unity stayed flat.
  • If these trends continue, the Godot ecosystem will double by 2028 and 5x by 2030.

Every Metric Points Up

SteamDB Games

4.6×
2024 → 2026

Period Games YoY Growth
Mar 2023 – Mar 2024 618 —
Mar 2024 – Mar 2025 1,500 +143%
Mar 2025 – Mar 2026 2,864 +91%

Source

Google Trends: Search Interest

Godot search interest has grown at a 45% compound annual growth rate since 2022 — nearly 5x in 4 years. In the same period, Unity search interest stayed flat and declined slightly.

Year Interest (% of peak) YoY Growth
2022 21% —
2023 27% +29%
2024 60% +122%
2025 74% +23%
2026 95% +28%

Source

GitHub Stars

The godotengine/godot repository has grown 21x over the past decade.

Year Stars Growth
2016 5,100 —
2021 39,800 7.8x from 2016
2026 107,726 21x from 2016

Source

Reddit r/godot

Growth accelerated sharply in 2023-2024, coinciding with the Unity pricing controversy.

Year Subscribers Growth
2020 30,000 —
2024 155,000 5.2x from 2020
2026 296,000 9.9x from 2020

Source

Steam Active Users

While most developers download Godot directly, the Steam editor version shows steady growth in average concurrent users:

Year Avg Online YoY Growth
2023 450 —
2024 765 +70%
2025 1,100 +44%

Source

Stack Overflow (Historical)

Before LLMs shifted developer Q&A patterns, Stack Overflow tags painted a clear growth picture:

Year Questions Tagged “Godot” YoY Growth
2018 68 —
2019 140 +106%
2020 249 +78%
2021 396 +59%
2022 465 +17%

Source

Looking Forwards

For folks who have been following Godot for a long time, you knew this was coming - It’s Godot’s time to shine. While Unreal may still hold the throne for massive studio games, Unity’s will slowly fade into irrelevance, and open source will tower above the rest.

For developers choosing an engine, the trend is clear: Godot’s ecosystem, community support, and tooling are expanding faster than any other game engine. The best time to start building with Godot was two years ago. The second best time is now.